
Sergey Galyonkin: It was when I asked them if I could make Steam Spy a commercial enterprise. I've only received one email related to Steam Spy from them. When I launched Steam Spy, I was met with complete silence. But after Greenlight happened, they stopped replying. Back then, it was way before Greenlight started, they were quick to answer. Sergey Galyonkin: Before launching Steam Spy, I used to work with Valve because I worked for a company that released a couple of game on Steam. Have you got any kind of relationship with them? Before this point, have you talked to them about Steam Spy at all? My previous experience with Valve is that they don't answer any emails. I think if they wanted to just shut down Steam Spy, they would have taken an easier route.Īnd I'm guessing you've had no correspondence with Valve? If I understand correctly, what they did also broke the ability for players to join their friends in games, because they can't see who owns what. Sergey Galyonkin: I mean, there are easier ways to block Steam Spy.
#SPYPARTY STEAMDB UPDATE#
So does that suggest this update was, in fact, targeting Steam Spy? Sergey Galyonkin: The user's real name, twitter handles and all this stuff. Right now they have sensitive information exposed by default and only the game libraries are hidden. For a moment I was thinking that it was related to GDPR (General Data Protection Regulation) laws going live in Europe in May, but if they wanted to be compliant with those laws they should have hidden all profile information. I don't know why they did it.ĭo you get the feeling that this change has happened because of Steam Spy? Steam Spy uses user libraries to understand what users have and then extrapolate data based on that. They made users' game libraries hidden by default and that's what makes Steam Spy operate. What they did was post it in their blog post, while rolling out their privacy changes. Valve never informs anyone of any changes, so it's not surprising really. I just found out about it when a person messaged me on Twitter. So what happened yesterday, from your perspective? Did you know this update was coming? But the margin of error would be so high that I don't think they make a lot of sense. It seems like I have several options, relying on different methods of gathering information. Sergey Galyonkin: Well, I'm trying to figure out what would be my next best step. We hope to have this feature ready for beta release soon.ĮuroGamer did a QnA with SteamSpy founder on the issues, long post, sry Sometimes you’re feeling social, and sometimes you’re not this setting should help Steam users be social on their own terms. If you choose to set yourself to invisible, you’ll appear as offline, but you’ll still be able to view your friends list, send and receive messages. Looking ahead a little, we are also working on a new “invisible” mode in addition to the already existing “online”, “away” and “offline” presence options. You no longer need to nervously laugh it off as a bug when your friends notice the 4,000+ hours you've put into Ricochet. This setting also controls whether you’re seen as “in-game” and the title of the game you are playing.Īdditionally, regardless of which setting you choose for your profile’s game details, you now have the option to keep your total game playtime private. You can now select who can view your profile’s “game details” which includes the list of games you have purchased or wishlisted, along with achievements and playtime. With more detailed descriptions of what profile information is included in each category, you will be able to manage how you are viewed by your friends, or the wider Steam Community. Today’s update expands on your Profile Privacy Settings Page, giving you more control over the privacy of your Steam account.
